Monday, November 30, 2009

November 30 - December 4

Tutorials are on Wednesday by Appointment only. This will be the schedule for the rest of the year.

Phase 3 was due - 11/17
  • It will be taken until Dec. 2 for a late grade
  • If not submitted by Dec. 2, grades of zero will be placed in the grade book.
Phase 4 Collision, Texture and Sound - Due Dec. 4th

Objectives:

Students will....
  • Understand the concept of object collision and be able to write Dark Basic code that will manipulate object collision within the game engine.
  • Determine which type of file is usable as a texture in Dark Basic code.
  • Determine which type of file is usable as sound or music within the game engine.
  • Be able to write Dark Basic code that will play and set the volume for a sound or music within the game engine.
Assignments:
  • Daily Log for Phase 3 & 4
  • Phase 4 Certification Worksheet
  • Final Story
  • Phase 4 Brainstorming Sheet
  • Internship Report 4
  • Code Changes
  • Certification Quiz 4

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