Monday, May 17, 2010

May 17-24 Alice Unit 2

ASSIGNMENTS
  • Turn in Storyboard Homework
  • Read Chapter 2 Alice Textbook
  • Watch Power Point and complete Unit 2 Handout
  • Exercise 4
  • Exercise 5
  • Items must move life like!!!!
  • Computer Final Exam May 25-28
OBJECTIVES

Decide on the problem to be solved - must understand the task before you can begin
  • Design a problem
  • The solution
  • How can we create this animaiton?
  • A textual storyboard is like a to-do list
Program Instructions may have arguments:
  • Example: for the move instruction, the argument we used in this example were; direction and distance
DoTogether and DoInOrder blocks can be used one inside the other.
  • An important step in creating a program is to run it to be sure it does what you expect it to do.
  • We recommend that you use an incremental development process:
  • Write a few lines of code and then run it
  • write a few more lines and run it
  • write a few more line and run it.....
While Alice instructions are easy to understand, a particular combination of the instructions may perform an action that is not immediately obvious.

Comments are used to document the code - explain the purpose of a particular segment of the program to the human reader.

UPDATED CALENDAR OF DUE DATES/EVENTS:

No comments:

Post a Comment